The Proposal
For my final project, I was looking more for doing a simple character creation project. At first I wanted to create a character that was more like a dog (with four legs), however I feel that at this time, as a modeler/animator, I can't really conceptualize on how to do so properly plus learning a new program simultaneously.
So for my new porject proposal, I'm still doing a project based on a simple character design, but of an human/person than a quadruped. My character is the main character in a simple adventure game meant for a console, possibly on xbox live arcade. Although the game project itself is more extensive, the character for the project will be a small girl.
I want to do just a back walk cycle with possibly a jump introduced like you would when you play a game, and probably with the basic turnaround for a character design portfolio. She'll probably look more like a little animated token from a board game.
Brief Game Introduction
The game's working title is called "The Mystery of Mauna Kea." It is basically an action/adventure with puzzle solving and a mystery you have to solve. The main character is Mene, a little girl who lives close to Mauna Kea on the Big Island of Hawaii. The time period is modern but not specified. Mene lives in a small village (working title "Wai'po) where she lives with her family. The story starts with a news broadcast about people disappearing near (working title) Kai'pau river. That night, Mene's little brother also goes missing. Mene sets out (secretly) in order to go find him. With the help of the local spirits and maybe from the gods themselves, will Mene be able to find her little brother and save the missing villagers from a horrible fate?
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